Determined: North Africa

Determined: North Africa

Relive the heat of the desert war in 1940 with Determined: North Africa
The sequel to the successful war game Determined: Normandy once again contains an interesting story that unfolds from simple skirmishes to complex battles. In this board game you are transported to the summer of 1940, when war has just broken out in the deserts of North Africa. One player will take command of a group of British specialists, the other will command a unit of the Italian army. The aim of the British is to penetrate enemy lines, gather intelligence and carry out assaults on strategically important objects, while the Italian unit tries to thwart their raids. The two-player war board game is designed for adults and children aged 10 and up and takes approximately 45 minutes of your time.
Key features of the board game Determined: North Africa
- War Card Board Game
- It is suitable for adults and children from 10 years of age
- The sequel to the successful war game Determined: Normandy
- Takes approximately 45 minutes of time
- Designed for 2 players
- Lead British or Italian troops into battle on the battlefields of North Africa
- Vehicles that can be used to transport your soldiers enter the game.
- With 11 new scenarios

Tactical challenge in the desert hell
Determined: North Africa builds on the successful Determined game system: Normandy, but brings a number of new elements and asymmetries. Each token now represents one soldier or vehicle, and losses are permanent - if a soldier leaves the game plan, it will not return. The game is played in a series of rounds where you will draw cards, determine initiative and make moves. You will play cards from your deck to move troops and vehicles, capture and destroy objectives, and attack the enemy.

Enjoy strategic decision making with the game Determined: North Africa
Strategic decision-making is key. You'll have to consider whether to focus on intelligence gathering, conducting assault raids or suppressing enemy fire. Terrain plays an important role, and you will need to use it to your advantage. Controlling fields is also possible with enemy units on them, which opens up new tactical possibilities. With every wound your troops take, you lose cards from your deck, so boosting and maintaining morale will be essential.

Package contents
88 cards, 22 pieces of the game plan, 4 dice, 91 chips, 1 Rule, 1 book of scripts
Specifications
Product type
Games and puzzles
Release date
Language
Genres and game mechanics
Age and intended use
| Code: | HRAbz32565 |
| Warranty: | 24 months |
| Manufacturer information |
MINDOK s.r.o., Korunní 810/104, Praha - Vinohrady 101 00, 737279588, 604 488 372, [email protected]
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