Bear WRR

Bear WRR

Save the magical bookbinding machine in the board game Bear WRR
The WRR Bear children's card game takes you to a mysterious factory where Edward the Turtle prints books on a magical printing press. In a moment of inattention, however, a group of pirates escapes from the unsealed book and wants to exploit the machine. Edward therefore hides the four key components of the machine in different books. Unfortunately, he forgets which ones, so he asks Wrr Bear to find the parts before a bunch of pirates do. Help Bear find the lost parts and save the printing press from the treacherous Captain Crabson. The compact packaging and short game time make the game an ideal companion for travel or for quick games in between other activities. The game for 2 to 4 players is designed for children aged 7 and up.
Key features of the board game Bear WRR
- Card game based on the book Bear WRR for 2-4 players
- Suitable for children aged 7 and up
- Includes 66 beautifully illustrated cards
- The aim of the game is to get the necessary cards to assemble the magic printing machine
- Develops strategic thinking and memory and encourages interaction between players
- Card variation and different character abilities ensure good replayability

The Adventure Story of Wrr Bear
In the card game Wrr Bear, you will be part of an adventure story where Wrr Bear fights against pirates who are trying to take over the book world. Your mission is to navigate through various books - from the endless universe to the Wild West to the stormy seas - and assemble a magical bookbinding machine before the insidious Captain Crabson and his band of pirates succeed. The game uses a simple but clever mechanism of collecting cards and using them strategically. You will need to collect trios of cards of the same type of bears to search the books and get the machine parts.

Goal of the card game
The object of the WRR Bear board game is to find the four parts of the printing press, which are hidden in four books, represented by four decks of cards in the game. In addition to the parts, you will also find pirate cards in each deck. Pirates can make any player pretty uncomfortable, as they take away the hard-won action cards. You need to be prepared and have a knight card handy for your defense.

Action cards
The action cards in the board game Bear Wrr represent the individual characters in the book, each with their own specific characteristics. The player is particularly interested in the Bear cards, because once the player has managed to get 3 Bears at once, he can reveal the top card of the deck of the respective book and retrieve one of the lost parts of the printing machine.

History and creators of the game
The social card game Bear WRR was created in 2018 as an extension of the successful book story "Bear Wrr: Close after reading". The game was designed by Czech game designer Michal Ekrt, who managed to brilliantly translate the atmosphere of the book into game form. The game was developed by GameRock Studio with. r. o. in association with ADC Blackfire Entertainment. The illustrations, which give the game a unique atmosphere, are the work of two talented Czech illustrators - Michal Široký and Jaromír Štejnar, whose artistic style perfectly captures the playful and adventurous spirit of the whole concept.


Package contents
24 book cards, 32 bear cards, 2 Crab Crabson cards, 2 Edward the Turtle cards, 2 Pippa the carrier pigeon cards, 2 Suppin cards, 2 Warren Bat cards
Specifications
Product type
Games and puzzles
Language
Genres and game mechanics
Age and intended use
Battery
| Code: | HRAif13445 |
| Warranty: | 24 months |
| Manufacturer information |
Asmodee Czech Republic, s.r.o., Novozámecká 4/495, 198 00 Praha 9, +420 281 930 585, [email protected]
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