I have a bit of mixed feelings about it, on the one hand the latency and 240 Hz is really a massacre, there is in the game to read the text even with fast movement, the contrast is also luxurious, but the advantages of the WOLED panel probably end and then the disadvantages and problems come. The first thing I noticed is that in the lower corners the image is a bit foggy or burnt, fortunately it's just a piece of corners and in Windows it masks the taskbar and in games I don't notice it, but with a monitor for 23 I don't quite know if I can accept it, I'll wait a few days if it gets worse or not and see, it might improve when it runs for a longer time. The other problem is (as on older Asus mobiles with AMOLED display) - at lower brightness settings there is a blue tint on the white area on the sides, the newer Asus mobile doesn't do this to me anymore, so this monitor behaves similarly to the AMOLED from the mobile from so 2018, which is a bit of a shame, but then again it's a giant 32" oled with 4K and 240 Hz, so I don't really want to compare it to a mobile. FHD mode doesn't use integer scaling and the image is tim timpadlanej, so it's pretty much useless, fortunately integer scaling can be used via nvidia drivers to play in nenativnim resolution without ironing, but you don't use the 480 Hz in FHD mode, not that it's needed, between 60 and 120 Hz the difference is brutal but above 120 Hz I wouldn't say it's essential, then you do motion blur rather the response of your eyes: -D I don't like game design (why does everything game design have to be so tacky? ) but fortunately this monitor allows you to turn off absolutely all the lights, which I really appreciate, the monitor is also a reduction to a standard bracket, or it can be used for wall mounting.
I don't really like the stand with its asymmetrical design, but at least it looks good, the internal construction is probably metal, the outside is matt hard plastic, but as is usual with 32" monitors, the monitor can't be brought up to the same time as the table top, so you're looking up unless you're measuring 2m, so for a smaller person, mounting on a wall or on an alternative stand is almost a necessity, a pretty good and cheap solution is to gut the stand from an older smaller monitor (like 24 or 27") and use it for a 32" (if it fits and the monitor is not heavy on it), this way you can then get the monitor lower, it's a big shame that display manufacturers don't think about this. I haven't tested HDR yet, given the almost infinite native contrast I don't really understand why to experiment with it at all, but we'll see, maybe it will surprise me.