Knowledge is Power Decades - PS4

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Knowledge is Power Decades - PS4

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One of the best quiz games of the generation is back with more questions and fun mini-games. If you enjoyed the previous game, then don' t miss the new one.

Knowledge is Power Decades

Get ahead of your opponents with brand new powerpins that allow you to lock your opponents screen, zip their answers and much more.

Knowledge is Power Decades

With four new touch screen challenges, you' ll be able to shuffle what' s happening in time-oriented score attack mode.

Knowledge is Power Decades

Fun for up to 6 players

Up to six players can compete in thousands of unique questions, in a variety of themed environments, and choose from eight unique characters as their game character. During your trip to the top of the Pyramid of Knowledge, you will meet a lot of retro personalities, from game girls from the 80' s to hip-hop maniacs.

Knowledge is Power Decades

Check out your cultural overview

Do you have enough cleverness to stand on top of this exclusive quiz game from the PlayLink series? Test your knowledge of pop culture from the 1980s to the present in a fun and crazy game show for everyone who uses a smartphone or tablet as a controller.

Specifications

Genre

Genre Logic, Party

Localisation

Text EN, DE, PL, FR, ES, IT
Dubbing EN

PEGI rating

Age limit 3 years

Version

Platform PS4 - box
Edition Basic

Version

Type Game
Platforms (compatible) PlayStation 4
Licence Box

Multiplayer

Multiplayer Local shared/shared screen

Virtual reality

Virtual reality Not supported
Code:  MSX438d
Links: Producer's Website:
Manufacturer information

Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. 

In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.

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