Knack - PS4

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Knack - PS4
Sony PlayStation 4 is slowly creeping into the gaming dens of diligent game fans. They are motivated by the exclusive titles created just for them. Knack holds the primacy of the first such announced piece. It is originally an animated film that turns into a 3D platform game with action elements. It is evident that the expectations were set high and this game clearly became a great choice for a launch title of a new gaming device.
Hi, I am Knack
Mark Cerny is the ingenious designer of Czech origin, who is involved in several successful series and is also responsible for this game. The story itself revolves around a slightly mad scientist and his team examining specific artefacts of forgotten civilizations. One day, they succeed in reviving one of them and they give rise to Knack. At first glance, it is a cute creatures but it has a special ability — the ability to grow very large.
More forms = more fun
In the idle mode, Knack is easy to overlook as he is hardly one meter tall. However, it takes only a single attack of marauding goblins and it starts changing based on its surroundings. Diverse environments gives rise to original forms. The gigantic monster composed of debris of a parking house looks completely different from that created in the middle of a scientific laboratory.
The combat system is a lot of fun. The gradual acquisition of knockout combo strikes is, simply put, appealing. There are also special attacks in the form of a tornado or bombs. The levels include the popular hidden rooms, where about 60 powerful artefacts are waiting to be discovered. The more you find, the stronger Knack becomes.
Specifications
Genre
Localisation
PEGI rating
Version
Version
Multiplayer
Virtual reality
| Code: | MSX064 |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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