Osmo Coding Starter Kit Interactive Learning, Programming through Play - iPad

Osmo Coding Starter Kit Interactive Learning, Programming through Play - iPad
Osmo - playful programming
Years ago, former Google employees were looking for a way for their children to use technology for their active development, rather than just passively consuming digital content. The result of this research is the interactive tool Osmo developing a wide range of children's knowledge with the help of modern technology and augmented reality.The principle of each game is based on learning and development in different areas such as. Vocabulary and reading, basic programming, math and numbers, critical thinking and problem solving, creativity and imagination. Last but not least, Osmo is also a great tool for learning a foreign language in a fun way. Osmo is currently used in more than 30,000 schools worldwide.
How does Osmo work?
Osmo uses the principle of augmented reality. The first step is to insert the iPad into the stand, followed by attaching the spotlight to the top of the tablet for sensing. You then choose a game or learning object in the app, and then the iPad display shows you instructions on what to do, build or draw. With real-time audio and visual feedback, children can learn by experimenting in a stress-free environment.
Osmo Coding Starter Kit - focused on children and the love of learning
Osmo develops children's skills in many areas in a fun way problem solving and puzzles, critical thinking, Math, census, counting, subtraction, multiplication, Geography, drawing by hand, listening skills, fine motor skills, Reading, learning physics, improving spelling, programming, vocabulary and foreign language learning.
In the Osmo Coding Starter Kitthe children will learn:

Coding Awbie - the basics of programming through story
Use commands to control a character named Awbie who loves strawberries. Every coding command means a new adventure for Awbie.

Coding Jam - programming while composing music
Use a sequence of coding commands to compose your own music. In addition to the basics of programming, the Osmo Coding Starter Kit develops children's ear and sense of rhythm, melody and harmony. More than 300 musical sounds will be at your disposal.

Coding Duo - developing logical thinking and creativity
In this game you solve advanced coding puzzles. In single player mode, the goal is to develop creativity and logical thinking. In team problem solving, children learn teamwork and strategy. There are more than 60 fun tasks.
Who can play the Osmo Coding Starter Kit educational game?
This Osmo set is suitable for boys and girls aged 6 to 10 years. However, some children can play these games as young as 4 years old, so it depends on the child's skills. Osmo Coding Starter Kit is designed for beginners as well as advanced small programmers. Should this set no longer satisfy your child over time, Osmo allows you to continue learning with more advanced games.
Contents of the Osmo Coding Starter Kit
- Osmo base and reflector for iPad
- 31 coding blocks for entering commands
- 3 games - Coding Awbie, Coding Jam and Coding Duo
Other games such as Numbers, Tangram, Words, Newton, Masterpiece, etc. can be purchased separately. iPad is not included.
Compatibility:
All iPads except generation 1, 2, 3. iPad 2021 reflector required for: iPad Air 4, iPad Pro 11" and iPad Pro 12.9". The minimum required iOS version is iOS 10. Active WiFi is not required for gaming.
Specifications
Battery
Age and intended use
| Code: | Osmo_21_04 |
| Links: | Producer's Website: |
| Manufacturer information |
Osmo Holz und Color GmbH & Co. KG, Affhüppen Esch 12, 48231 Warendorf, Německo, [email protected], +49 (0)2581 922-100, https://www.osmo.com
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