
Carlo’s bombastic gospel
Ready for the carnage!
Carl and his talking cat, Princess Donut, have survived four floors of the Dungeon Anarchy, the most-watched and coincidentally deadliest reality show in the galaxy. After the bloody railway madness of the underground tunnels, they can finally breathe in some fresh air. That is, if the deathly stench of a post-apocalyptic wasteland actually counts as fresh air.
The goal of this floor is simple: capture a castle. The problem is that the castle in question is a monumental flying fortress packed with gnomes who have an unhealthy obsession with explosives. What is more, the path forward only opens once other players capture their castles too. But how are Carl and Princess Donut supposed to help them when they are all a bunch of useless noobs?
To make matters worse, the psychopathic AI with a foot fetish is starting to act like a jealous ex, and it looks like the gods themselves plan to enter the Dungeon soon. Not to mention the rocket-launcher-wielding camels…
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A brutal LitRPG that makes Squid Game look like a children's TV show.
"If Douglas Adams had snorted a kilo of cocaine and then programmed Diablo, it would look like this." – PEVNOST
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Format & type of protection
| Code: | EK64834 |
| Manufacturer information |
EUROMEDIA GROUP a.s., Nádražní 762/32, Praha 5-Smíchov 15000, Česká republika, www.euromedia.cz
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